Whac-A-Mole Card Game (2009) Review and Rules
The Whac-A-Mole Card Game is not a terrible game but it fails to do anything to really distinguish itself.
The Whac-A-Mole Card Game is not a terrible game but it fails to do anything to really distinguish itself.
UNO Hearts tries its’ own spin on the trick taking game Hearts but just ends up adding more luck to the game.
While not perfect Scrutineyes is a fun and simplistic board game that combines Scattergories with a Where’s Waldo puzzle.
While it is far from a great game, Pictionary Bend-A-Clues is a game that shows that you can’t judge a game by its’ box.
While not perfect Balderdash has always been a good party game with the newer version actually improving on the original game.
While I wasn’t expecting much, Break the Safe was a surprisingly solid roll and move co-op experience.
I’m a fan of the show but Survivor: The Australian Outback Card Game is a terrible game that you definitely should never make an alliance with (purchase).
Despite being quite innovative for its’ time period, Spy Detector has a couple issues that keeps it from being anything more than an average game.
While there are better indoor shuffleboard options, Rebound is still a fun game from 1971.
Atmosfear: The Harbingers has a very high production quality but too many rules and a very high luck to strategy ratio keep it from being anything more than a one-time experience (as a game to play on Halloween).