Objective of Skip-Bo Junior
The objective of Skip-Bo Junior is to be the first player to get rid of all of the cards from your Stockpile.
Setup
- The oldest player becomes the dealer.
- The dealer shuffles the cards and deals ten cards face down to each player. These cards form each player’s Stockpile. If you want a shorter game you can deal less than ten cards. For a longer game you should deal more than ten cards.
- Each player takes the top card from their Stockpile, turns it face up, and places it on top of the rest of the cards.
- The youngest player starts the game.
Playing Skip-Bo Junior
Drawing Cards For Your Hand
To start each turn the dealer deals three cards to the current player. The dealer will deal these new cards to three face up piles in front of the player (one card to each pile). These cards form your hand.
Should there be cards in your hand piles from a previous turn, you will place these new cards on top of the previous cards.
Should the draw pile ever run out of cards, shuffle the discard pile to form a new draw pile.
Playing Cards
On your turn you will try to play cards from your hand and Stockpile to the center of the table. In the center of the table there will be up to a maximum of four Building Piles. These piles will start at zero. To form a new pile you must play a one or a wild ? card. You cannot form a new Building Pile if there are already four out on the table.
To add to a Building Pile you must play a card that is one higher than the last card played to the pile.
You can also play a wild ? card as it acts like every other card.
Playing A Card From Your Stockpile
When choosing a card to play you should first try to play a card from your Stockpile. You should prioritize your Stockpile as the ultimate goal of the game is to get rid of all of the cards from your Stockpile.
If you play the top card from your Stockpile, you will flip over the new top card from the pile.
You can also play the top card from your hand piles.
Building Piles
Each Building Pile starts at one and eventually makes it to ten. Once a Building Pile makes it to ten, one of the players will discard the entire Building Pile.
End of Turn
You can keep playing cards on your turn until you either don’t have any more cards that you can play. The rules specifically mention to “continue playing cards until you can no longer make a play”. I am not sure if this means you can choose to not play a card. Based on the wording I would lean towards you being forced to play a card if you can. At this point play passes to the next player on your left.
Winning Skip-Bo Junior
The objective of Skip-Bo Junior is to play all of the cards from your Stockpile. The first player to play the last card from their Stockpile, wins the game. You do not have to play all of the cards from your hand in order to win.
Year: 2003 | Publisher: Mattel
Genres: Card, Children’s
Ages: 5+ | Number of Players: 2-4 | Length of Game: 15 minutes
Difficulty: Light | Strategy: Light | Luck: High
Components: 80 number cards, 16 wild ? cards, instructions
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