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How to Play Monopoly Barbie: Rules and Instructions

How to Play Monopoly Barbie: Rules and Instructions

Objective of Monopoly Barbie

The objective of Monopoly Barbie is to collect the most money by acquiring streets and charging rent to the other players.

Setup for Monopoly Barbie

  • Choose a player to be the Banker. The Banker can also play the game, but they must keep their money, Title Deeds, etc separate from the Bank. The Banker is responsible for the Bank’s:
    • Money
    • DreamHouses
    • Title Deed cards
    • Auctions
  • Each player receives the following money to start the game.
    • 5 – M1
    • 1 – M5
    • 2 – M10
    • 1 – M20
    • 1 – M50
    • 4 – M100
    • 2 – M500
  • Shuffle the Dream Closet cards and place them facedown on the corresponding spot on the gameboard.
  • Shuffle the Dream Career cards and place them facedown on the corresponding spot on the gameboard.
  • Each player chooses a token and places it on GO. Return any unused tokens to the box.
  • All of the players also choose a Be Anything card and places it in front of them. They will use this card throughout the game. Return any unused Be Anything cards to the box.
  • Each player rolls the die. Whoever rolls the highest number starts the game. The Barbie symbol counts as zero. Play moves clockwise throughout the game.
Setup for Monopoly Barbie

Playing Monopoly Barbie

You will begin your turn by rolling both dice.

Rolling the Barbie Symbol

Check to see if your rolled the Barbie symbol on one of the dice. If you rolled the symbol you will look at your Be Anything card and take the corresponding action. In most cases you will take the action printed on the card and then take the rest of your turn normally. If the action changes how you move though, you will take that action instead of moving normally. See the Be Anything section below for more details.

Using a Be Anything card
This player has rolled a Barbie symbol. Therefore they can use their Be Anything card. They can either add up to five to their die roll, or collect M50 from the Bank.

Movement

After you have checked for the Barbie symbol on the dice, you will move your playing piece clockwise around the board. You will move your piece a number of spaces equal to the number you rolled. The Barbie symbol counts as zero when moving. If your Be Anything action moved your playing piece, your movement is based on what the card says.

Movement in Monopoly Barbie
This player rolled a seven on the dice. They moved their playing piece seven spaces clockwise around the board.

Depending on what space you landed on, you will take an action. See the corresponding Monopoly Barbie Board Spaces section below for more details.

If you ended up rolling doubles on the dice, you will take another turn. Should you roll doubles three times in a row, you will ignore your third turn. Instead you will immediately move your playing piece to the Jail space.

Rolling doubles
This player has rolled two on both of the dice. After they complete their current turn, they will get to take another turn.

End of Turn

After you have completed your turn, you will pass the dice to the player on your left. They will take the next turn.

Monopoly Barbie Board Spaces

Unowned Space in Monopoly Barbie

Unowned Street

If you land on a street space, you will look to see if a player owns it. If no one owns it, you have a decision to make.

Purchasing the Street

If you want the street, you will pay the price printed on the space to the Bank. You will then take the corresponding Title Deed card from the Bank.

Purchasing a street property
The current player landed on Pacific Coast Hwy. No one owned the property, so they decided to purchase it. They will pay M100 to the Bank and take the corresponding Title Deed card.

Auctioning the Street

If you don’t want to purchase the street, you have to auction it. The Banker starts the auction. Bidding for each street starts at M10.

There is no turn order for the auction. Players can increase the current bid in any order. Each bid needs to be at least M1 higher than the previous bid.

When no one wants to increase the bid, the auction ends. The player that bid the most wins the street. They will pay the Bank the amount they bid. They will then take the corresponding Title Deed card.

If no one bids on the street, the auction is canceled. No one has to pay anything, and the Title Deed remains with the Bank.

Acquiring a Color Set

If you acquire both Title Deeds of a color, you have completed the color set. When you create a color set you receive two benefits.

First you will double the rent of both streets when players land on them.

Acquiring a color set
One of the players purchased both Malibu Ave and Pacific Coast Hwy. They now own the light blue color set. They will now be able to charge M200 when players land on either space.

Second you can build DreamHouses on the two street spaces if you own the complete color set. You can place a DreamHouse at anytime even if it is not your turn. Pay the Bank the DreamHouse cost printed on the Title Deed card that you want to place it on. You will then take a DreamHouse and place it on the corresponding street space. Each street space may only have one DreamHouse. 

Buying a DreamHouse in Monopoly Barbie
After acquiring both light blue properties, this player decides to place a DreamHouse on one of the two properties. They will pay M125 as shown on the card to purchase the DreamHouse. They then place it on Pacific Coast Hwy.
Owned Street Property in Monopoly Barbie

Owned Street

If you land on a street that another player owns, you may have to owe them rent.

The owner of the street has to ask for rent. If they don’t ask for rent before the next player rolls the dice, you no longer owe rent for landing on the space.

The amount of rent you owe depends on the Title Deed card and whether you own both streets of that color and if you have a DreamHouse on the space. The player that lands on the space pays the owner the amount printed in the corresponding section of the Title Deed card.

Paying rent on a single street property
The current player landed on Brooklyn Gardens which was owned by another player. That player did not own the other yellow property. The current player owes the owner M260.
Paying rent on a color set
The owner of Brooklyn Gardens also owns California Ave. Since the player owns the color set, the current player owes M520 in rent.
Paying rent for landing on a DreamHouse space
The current player landed on a space that has a DreamHouse on it. The player owes the owner M1150.
Dream Career space in Monopoly Barbie

Dream Career and Dream Closet

These two spaces replace Community Chest and Chance from the original Monopoly.

When you land on one of these two spaces you will draw the top card from the corresponding pile.

Landing on Dream Closet space
This player has landed on a Dream Closet space. They will draw the top card from the Dream Closet deck.

Read the card to see if you have to play it immediately. If you have to play the card immediately you will take the action printed on the card.

Drawing a Dream Closet card
The current player drew this Dream Closet card. They will have to pay M50 to the bank.

Keeping Dream Closet and Dream Career Cards

If the card does not need to be used right away, you can hold it to use it another time. You may keep up to two Dream Career or Dream Closet cards at a time.

Keeping a Dream Career card
This card does not need to be used right away. The player can choose to use the card on a future turn. With this card they can either collect M100 from the Bank, or force another player to trade a property with them.

Should you draw a Dream Career or Dream Closet card and you already are keeping two cards, you have a decision to make. If the new card you drew has to be played right away, you can keep the two cards you already. If this new card can also be kept for later, you need to choose one of the three cards to either play or discard to the bottom of the corresponding deck. You can either play/discard the card you just drew or one of the cards you were already holding.

Choosing which card to use
This player has three Dream Career/Closet cards. These cards can normally be held and used on future turns. They can only keep two cards though, so they will either have to play or discard one of the three cards.
Free Parking Space in Monopoly Barbie

Free Parking

Should you land on Free Parking, you take no special action on your turn.

GO space in Monopoly Barbie

GO

When you move past or land on the GO space, you collect M200 from the Bank.

Go to Jail space in Monopoly Barbie

Go to Jail

Should you land on the Go to Jail space, you will move your token to the Jail space. You will not collect M200 for passing GO. Your turn then ends.

Placing a Token in Monopoly Barbie
The boat player has been sent to jail.

When in Jail you can still earn rent from other players, bid on auctions, buy DreamHouses, and trade with other players. You may not use your Be Anything card when in Jail though.

How to Get Out of Jail

You can get out of Jail in three ways.

First you can pay M50 to the Bank at the beginning of your turn. You will then roll the dice normally and move out of the Jail space.

Second you can use a Get Out of Jail Free card. You can either use one you drew yourself, or you can buy/trade for one that another player has. Place the card on the bottom of the corresponding pile. You will then roll the dice and take a normal turn.

Finally you can try to roll for doubles to get out of Jail. If you roll doubles you leave Jail immediately and move spaces equal to the number you rolled.

Getting out of jail
The boat player has three different ways they can get out of Jail. They can either pay M50, use a Get Out of Jail Free card, or roll doubles.

You have up to three turns to try and roll for doubles. If you fail to roll for doubles on your third attempt, you must pay M50 to the Bank. You will then use your last roll to move out of Jail.

Just Visiting space in Monopoly Barbie

Just Visiting

Landing on Just Visiting does not have a special action. Place your token on the Just Visiting section, and then your turn ends.

Transport Space in Monopoly Barbie

Transports

When you land on a Transport space, you will choose a space between your current location and the next Transport space. You will move your playing piece to the space you chose. You will then take the corresponding action from the space that you landed on. If you pass GO, you will collect M200.

Using a Transport space in Monopoly Barbie
The roller skate player has landed on the Dream Camper space. They can move their piece to any of the spaces between the Dream Camper and the Dream Plane space.

Trading in Monopoly Barbie

At any time you may choose to trade with other players in the game.

To trade a property that has DreamHouses on it, you must first sell all of the DreamHouses back to the Bank. You cannot sell or trade DreamHouses to another player.

When trading with another player you can trade cash, Title Deed cards, and/or Get out of Jail Free cards. The players can make any deal they want as long as both players agree to it.

Bankruptcy in Monopoly Barbie

If you owe money to the Bank or another player and don’t have enough to pay, you have to try and raise some money. To raise money you can either sell DreamHouses or Title Deed cards.

You can only sell DreamHouses back to the Bank. If you sell a DreamHouse, you will only receive half of its original cost from the Bank.

Selling a DreamHouse in Monopoly Barbie
This player has run out of money so they need to sell some things. They have decided to sell the DreamHouse on Roberts Road. Initially they paid M250 for it. They will sell it back to the Bank for M125.

When you decide to sell Title Deed cards, you can either sell them to another player or the Bank. If you sell it to another player (does not have to be the player you owe money to), you can sell it for whatever price the other player agrees to. Should you sell it back to the Bank, the Bank will pay half of its original cost.

Selling a Title Deed card
This player still needs money. They have decided to sell Roberts Road. If they can find another player that wants it, they can sell it for any amount of money that another player is willing to pay. Otherwise they will have to sell it to the Bank for M90.

If you are still in debt after selling Title Deeds and DreamHouses, you have to declare bankruptcy. The game immediately ends when any player has to declare bankruptcy.

Winning Monopoly Barbie

When a player declares bankruptcy, the rest of the players will determine who won the game. The player that declared bankruptcy can’t win the game.

Each player collects rent from the Bank for each of their properties. They will collect rent equal to what they would receive if a player landed on the space. If the street is part of a color set, you will receive double rent. If there is a DreamHouse on the street, you will receive the increased rent.

Earning rent at the end of Monopoly Barbie
At the end of the game this player owned both green properties. To determine their final cash they will receive rent from both properties (along with all of the other properties they own). They will receive M600 from Millicent Place as they have the color set. They will receive M1275 from Mariposa Ave since there is a DreamHouse on the space.

All of the players then count up how much cash they have. The player with the most cash wins the game.

Be Anything Cards from Monopoly Barbie

Be Anything Cards

To start the game each player chooses a Be Anything card. You can choose whatever card you want, but only one player can take each card.

One of the two dice has a Barbie symbol that replaces the one. When you roll this symbol at the start of your turn, you will get to take the action printed on your Be Anything card. These actions can give you money or help you move around the board.

After you take the action, you will continue your turn normally. If the action moved you to a new space though, movement on your turn is determined by your Be Anything card.

The Be Anything cards included in the game are as follows:

Astronaut: The Astronaut Be Anything card allows you to swap the position of your token with another player’s token. After swapping the two tokens, you will move normally.

Environmental Activist: When you use the Environmental Activist action you can either take M50 from the Bank, or you can force another player to pay you M10 for each property they own.

Fashion House CEO: You will draw two Dream Closet cards. Choose one of the two cards to use and return the other card to the bottom of the Dream Closet deck.

Pediatrician: Find the player that is closest to you on the board. If two players are equally close, choose one of the two players. That player owes you M50.

Pilot: You can either add up to five to your roll, or you can collect M50 from the Bank.

Teacher: Collect M10 from each player.

Monopoly Barbie FAQ

If you have any questions about how to play Monopoly Barbie, leave a comment below on this post. I will try to answer any questions asked as best and as quickly as possible.

Components for Monopoly Barbie

Monopoly Barbie Components

  • Gameboard
  • 6 Tokens
  • 6 Be Anything Cards
  • 16 Title Deed Cards
  • 16 Dream Career Cards
  • 16 Dream Closet Cards
  • 16 DreamHouses
  • 2 Dice (one standard, one Barbie die)
  • Play Money (30 each of M1, M5, M10, M20, M50, M100, M500)
  • Instructions

Year: 2023 | Publisher: Hasbro

Genres: Economic, Family, Roll and Move

Ages: 8+ | Number of Players: 2-6 | Length of Game: 60-90 minutes

Difficulty: Light | Strategy: Light | Luck: High

Where to Purchase: Amazon, eBay Any purchases made through these links (including other products) help keep Geeky Hobbies running. Thank you for your support.


For more board and card game how to plays/rules and reviews, check out our complete alphabetical list of board game posts.

Jonathan

Wednesday 9th of October 2024

Hi, If I have astronaut and I change places with someone do I or the other person collect $200 for passing go or we are just changing places? Thanks Jonathan

Eric Mortensen

Thursday 10th of October 2024

The rules for Monopoly Barbie did not do a very good job explaining the astronaut card. Therefore it is up to interpretation. Personally I would treat changing positions with another players just swapping positions. The rules for the GO space say that you need to move past or land on the space to get the $200. I personally don't think swapping with another player should count as passing GO. Therefore I would say that neither player gets $200 for passing GO.

The rules don't really explain the astronaut though, so it is ultimately up to the players how they want to handle it.

Barbie

Sunday 14th of January 2024

I’m 61 years old and was named “Barbie” by my sister, so…. I am a real Barbie. I received Barbie Monopoly for Christmas. Question, if i draw a card and I “steal” a property from another player, and the property has a dream house on it, do I get the dream house along with the property? What happens to the dream house? The same question goes for when a card is drawn and the property must be returned to the bank, or if I force another player to trade properties. What must happen to the dream house? Thanks for the help!

Eric Mortensen

Monday 15th of January 2024

This is a good question that unfortunately the rules don't address. Therefore I can't give you a definitive answer on how these situations should be handled. It would be best if all of the players you are playing with come to an agreement on how the situations should be handled. I can only give you how I personally would handle the situation.

The rules don't give much explanation about what happens to DreamHouses when they are added to a property that changes hands. All it says is that "you must sell both DreamHouses on a color set to the Bank before you can sell or trade a street. You cannot sell or trade DreamHouses to another player."

Based on this rule in the instructions, I would play it that the DreamHouse needs to be sold to the Bank before the property is transferred to you. I have no idea who should get the money for selling the DreamHouse though. This doesn't make a lot of sense, but based on the rule I quoted above it makes it seem like you can't transfer a street that has a DreamHouse on it. It doesn't specifically say what happens when you steal a street though. Maybe this was meant to be treated differently, but it doesn't specifically say otherwise anywhere though.

If it wasn't for the rule I quoted above I would say to let the DreamHouse stay on the property. So I think it ultimately comes down to how the players want to handle it. If all of the players can agree on how to handle it, I would say to follow that when playing the game.

Should a card force the property to be returned to the Bank, I would assume the DreamHouse would be removed from the property as it feels comparable to selling the property back to the bank which specifically says that the DreamHouses have to be sold off first. Whether the owner gets the money or not is up to what the players think.

As for forcing a player to trade properties, I also would say that the DreamHouse has to be sold since it says no streets can be sold or traded with a DreamHouse on them. Who gets the money for the sold DreamHouse is less clear though. Once again I would say to let the players agree to how that should be handled.

I am sorry that I couldn't be more helpful. Monopoly games sometimes have these situations that come up where the instructions give no clue on how they should be handled. It would be helpful if the instructions were more thorough in these areas.

Angie Kolp

Wednesday 27th of December 2023

For Barbie monopoly if you have the astronaut in the Barbie game When you trade spots with somebody does that person have to pay rent on the spot if that person owns it.

Eric Mortensen

Thursday 28th of December 2023

The instructions included with the game don't get into specifics about the Astronaut ability.

Based on how the rest of the rules are written though, I would personally handle it where you only have to pay rent on a property if you move to it on your turn. Therefore I don't think using the Astronaut ability would trigger someone having to pay rent. Neither the player using the Astronaut ability or the player they swap with would have to pay rent on the space that they move to. This is not an official rule though since it is not in the instructions. This is just how I would interpret the rules for this situation.

Brooke

Tuesday 26th of December 2023

If a player is the astronaut and they swap places with another player AND that means the other player is now on their property, does that they must now pay them rent? It seems like a quick way for the astronaut to sabotage another player.

Noah Rech

Sunday 21st of April 2024

@Eric Mortensen, and when you past go

Noah Rech

Sunday 21st of April 2024

@Brooke, do you still get 200 dollars when you choose the astronaut and trade tokens with someone

Eric Mortensen

Thursday 28th of December 2023

The rules don't specifically say what happens in this situation.

Based on how the rules are written, I think you only have to pay rent when you land on a property after rolling the dice. I believe some other versions of Monopoly that have a similar power specifically say that you don't take the action of the space when you swap positions with another player. Therefore in your situation I think the two playing pieces would swap positions, but neither would have to pay rent if they landed on a property owned by another player.

Christine

Monday 25th of December 2023

On the Dream closet card when it SAS Force another player to trade. One property, do you get to choose? Which property or does the person give you? Whichever property they want?

Eric Mortensen

Tuesday 26th of December 2023

The instructions don't really give many details about the Dream Closet cards. With the card specifically saying that you can force another player to trade, I would assume that the player playing the Dream Closet card gets to choose what property they want from the other player. Since it is a trade though, the player who played the card also has to give one of their properties to the player they took a property from.