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UNO Disney Pixar Lightyear Card Game: Rules for How to Play

UNO Disney Pixar Lightyear Card Game: Rules for How to Play

Looking for a specific UNO Disney Pixar Lightyear rule?  |  Set Up  |  Playing the Game  | Card MeaningsCalling UNO  |  Winning the Game  |  Scoring  |  FAQ  |  Components  |

Objective

The objective of UNO Lightyear is to be the first player to get rid of all of the cards from your hand.

Set Up

  • Choose a player to be the dealer. The dealer shuffles all of the cards and deals seven to each player.
  • Place the rest of the cards face down on the table. These cards become the Draw Pile.
  • Take the top card from the Draw Pile and flip it over. This card starts the Discard Pile. Should you flip over an Action card (any card that is not a number card), ignore it and flip over another card.
  • The player to the left of the dealer starts the game. Play moves clockwise to start the game.

How to Play UNO Disney Pixar Lightyear

On your turn you will try to play a card from your hand to the Discard Pile. To play a card in UNO Disney Pixar Lightyear it has to match one of the following three elements:

  • Color
  • Number
  • Symbol

If you have a card in your hand that matches one of these elements of the top card on the Discard Pile, you can play it. If you play an Action card (any card that isn’t a number card), you will take a special action. Check out our Card Meanings post for the details on what each card’s special action is. You can only play one card on your turn.

Playing a card that matches a blue one
The top card on the Discard Pile is a blue one. Along the bottom are an example of cards that the next player could choose to play. They could play the blue seven because it matches the color. The purple one matches the number of the top card on the Discard Pile. Finally the last three cards are wild so they can be played on top of any card.
Matching a Reverse card
The top card on the Discard Pile is a Reverse card. You could choose to play your own Reverse card because it matches the symbol.

Should you have a matching card, you can choose not to play the card. If you choose not to play a card, you will treat the rest of your turn as if you didn’t have a matching card.

After you play a card, your turn ends. Play passes to the next player in turn order.

Draw a Card

Should you have no matching cards or you chose not to play one, you will take the top card from the Draw Pile. Look at the card you just drew. If you can play the card that you just drew, you can play it immediately.

Should you not be able to play the card, you will add it to your hand.

After you draw a new card, your turn ends. Play passes to the next player in turn order.

Calling UNO

Whenever you play a card and only have one left in your hand, you should call out UNO. This is to alert the other players that you are close to winning the game.

Calling UNO when only have one card left
This player only has one card left in their hand. They should call out UNO to let the other players know that they are close to winning the game.

Should you not call out UNO, the other players can challenge you. They must challenge you before the next player takes their turn. In most versions of UNO this means they either start to play or draw a card. Should a player successfully challenge you, you will have to draw two cards.

Winning the Game

The first player to play the last card from their hand wins the game.

Scoring

Instead of playing individual hands, you can choose to play a series of hands that lead to an ultimate winner.

Each hand ends when a player plays the last card from their hand. They will collect all of the cards left in the other players’ hands. While the rules for UNO Disney Pixar Lightyear don’t specifically say what happens when the last played card forces a player to draw cards, in most versions of UNO the player has to draw the cards before the winner collects all of the cards.

The winner of the hand scores points for each card they collect. They will score points for the cards as follows:

  • Number cards – face value
  • Draw Two, Reverse, Skip – 20 points each
  • Wild, Wild Draw Four, Wild Hyperspeed – 50 points each
Scoring in UNO Disney Pixar Lightyear
At the end of the game these cards were left in the other players’ hands. The winner of the hand scores points from the cards as follows. They will score 15 points for the number cards (2 + 5 + 8). The Draw Two, Reverse, and Skip cards each score 20 points. Finally the Wild, Wild Draw Four, and Wild Hyperspeed cards each score 50 points. The winner scores a total of 225 points this round.

You will keep a running total of each player’s score. The first player to reach 500 points wins the game.

UNO Disney Pixar Lightyear FAQ

If you have any questions about how to play the game, leave a comment below on this post. I will try to answer any questions asked as best and as quickly as possible.

Components for UNO Disney Pixar Lightyear

Components

  • 19 Blue Cards (one 0, two each of 1-9)
  • 19 Green Cards (one 0, two each of 1-9)
  • 19 Orange Cards (one 0, two each of 1-9)
  • 19 Purple Cards (one 0, two each of 1-9)
  • 8 Draw Two Cards (two of each color)
  • 8 Reverse Cards (two of each color)
  • 8 Skip Cards (two of each color)
  • 4 Wild Cards
  • 4 Wild Draw Four Cards
  • 4 Wild Hyperspeed Cards
  • Instructions

Year: 2021 | Publisher: Mattel

Genres: Card, Family

Ages: 7+ | Number of Players: 2-10 | Length of Game: 15-30 minutes

Difficulty: Light | Strategy: Light | Luck: High


For more board and card game rules/how to plays, check out our complete alphabetical list of card and board game rules posts.



UNO Disney Pixar Lightyear Card Meanings - Geeky Hobbies

Monday 30th of September 2024

[…] explanation of what each card does. If you are looking for the rest of the rules, check out our UNO Disney Pixar Lightyear rules […]